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GV eSports was formally established

  

The e-sports industry has entered a stage of rapid development. While various capitals are laying out the head of the e-sports industry chain, the industry itself has gradually entered a new era of mature home games.


    At present, the number of e-sports players in the world has reached 2.2 billion, and this data is not accidental. The phenomenon of e-sports is a cultural revolution. As the leading mobile game publisher GVM (Gameview Money) in Southeast Asia, it also sees this huge opportunity and continues to build a strong business in Southeast Asia!


    In this program, they will promote and master local game developers, independent developers and students. Committed to assisting them in fulfilling the game development dreams they are still pursuing. In addition, they will invest more resources in branding and development.


    I believe that in the future, GV e-sports will be involved in local and global events and leagues, e-sports production capacity, and even the ownership of professional e-sports teams. GV E-sports firmly believes in the development of mobile e-sports and provides strong support in this regard!


    In the recently announced Twelfth Malaysia Plan, Malaysian Youth and Sports Minister Saisadi publicly invited players from all industries to invest in Malaysia on his personal Twitter account. GVM decided to respond to the call. GV E-sports will invest up to 10 million ringgits in the field of e-sports from now to 2019. If the prospects are promising, it may consider investing more.


GVM's goal: Committed to becoming the world's top e-sports organization


    That day was also the day when GV eSports was officially established. The goal of GVM is to become the world's top e-sports organization, to get involved in global championships and leagues, and to undertake international e-sports events.


    To accomplish this mission, GVM invited Frank Andreas Sliwka, the chief operating officer and board director of ESL, the world's top e-sports company, to serve as a consultant for GVM. GVM firmly believes that Schlinka, as a consultant, will help the company produce and present higher-level competitions, events or related content. As a starting point, GV eSports has given priority to sponsoring the DOTA2 large-scale competition-"The Kuala Lumpur Major" (The Kuala Lumpur Major) held in Kuala Lumpur from November 16 to 18, 2018. In the future, GV e-sports will allocate more funds to sponsor the joint organization and host more large-scale e-sports competitions (Dota2 Majors competitions). GVM Chief Executive Officer Dr. Yang Meiying said that the company will work closely with Astro eGG Network and the international competition organizer – PGL.


    The GV E-Sports Award is involved in local and global competitions and leagues, the production capacity of e-sports, and even the ownership of professional e-sports teams. GV E-sports firmly believes in the development of mobile e-sports and provides strong support in this regard.


    Founded in 2012, GVM is now recognized as one of the fastest growing game platforms in Southeast Asia. The introduction of GV e-sports officially expanded GVM's business to all over the world. GV e-sports will subvert the global game industry through the decentralization of blockchain technology.